|Super Smash Bros. Brawl|
Super Smash Bros Brawl Boxart.
|Rating:||T -for Cartoon Violence|
|Release Date:|| JP 01/24/08 |
|Pages|| Advanced Tactics and Terminology|
 Main Content
Super Smash Bros. Brawl commonly referred to as SSBB or Brawl (Japanese: 大乱闘スマッシュブラザーズＸ, Dairantō Sumasshu Burazāzu Ekkusu) is the third entry into the widely popular Super Smash Bros. Series. In Brawl, the key is to knock your opponent off the stage by raising their damage percentages to cause them to fly off the screen higher and faster.Brawl was first announced at a pre-E3 '06 press conference by Nintendo President and Chief Executive Officer Satoru Iwata, but after multiple delays announced by Masahiro Sakurai, Super Smash Bros. Brawl was released on January 28th, 2008 for the Nintendo Wii in Japan. A US release followed on March 9th, 2009, with an Oceanian release on June 26th, 2009. It was released in Europe on June 27th, 2009.
The game was received as the best of the series by critics. It was a first for the series since the game adopted online play by Wi-Fi Connection. The game has a huge characters roster of 39 playable characters. Another first in the series is the entry of two third party characters: Konami's Solid Snake of Metal Gear Solid fame, and Sega's Sonic the Hedgehog. The game also has 700 stickers to collect, 544 trophies, and dozens of extra music tracks. The games base fighting remains the same, try to KO your enemy by knocking them off the screen. Another huge expansion for Smash is the brand new adventure mode, The Subspace Emissary, more commonly referred to as SSE. The SSE replaces Melee's adventure mode, and makes it a 10+ hour full-fledged adventure.
One advantage over Melee's adventure mode is that you can collect all of the games characters by playing through it. The online play is another first in Smash Bros.. Though praised for finally adopting it, the online play may be slow or laggy either if you are playing with a friend or a random person far away, or you have a damaged or cheap connection.
The Smash Series is most comprehensively noted not for it's selection of Nintendo characters but for it's innovative gameplay elements that draw more from the platforming genre of gaming more than the fighting genre. The game uses a "ring out" or "screen out" system to determine the winner of any particular match. The other feature of gameplay that sets the smash series apart is the use of damage counters as opposed to health meters. Damage counters function by starting at 0 and progresses upwards as the character takes more damage. The more damage a character is inflicted with, the farther they fly when hit making it easier to achieve a ring out.
Another titillating component of the Smash series' innovative gameplay is it's control scheme. While the control options have been broadened in Brawl the series has always been focused on a 2 button control system to put it basically. The developers of the smash series made the controls less complex in order to appeal to a wider audience of gamers rather than just to the few who enjoy complex challenging button combos.
All these factors encompassed are what set the Smash series apart from the multitude of monotonous fighting titles in the gaming world.
 CharactersSuper Smash Bros. Melee. Some of these characters can transform into alternate forms, with different move sets and play styles. Some are new, but the older characters have newer surprises and are less similar to their copycat comrades. (Ex. Captain Falcon and Ganondorf) Consequentially, a handful of characters have been removed.
Some characters from previously represented series such as the Pokémon or Kirby series have been introduced to the Brawl spotlight. Wolf O' Donnel from the Star Fox series also makes as a new character. Other newcomers are the first to represent their series. These include characters such as Pit, representing the Kid Icarus series for the first time since the 1991 Game Boy game Kid Icarus: Of Myths and Monsters, and Wario, from Nintendo's WarioWare and Wario Land series and an occasional antagonist of Mario's. Solid Snake, the main protagonist of Konami's Metal Gear franchise, and Sonic the Hedgehog from Nintendo's former rival Sega are the first third-party characters to appear in a Super Smash Bros. game.
 Nintendo Wi-Fi Connection
Super Smash Bros. Brawl allows all players to brawl each other from far distances through Nintendo Wi-Fi Connection. Online players may register and brawl their friends or brawl random enemies from anywhere in the world. When brawling with friends, the player can converse using four preset phrases. The player can use the phrases by taunting. Then a speech bubble with the predetermined statement will appear above the character, though they cannot be seen in a random player match.
When waiting for a match online, players go to a Practice Stage separate from other stages. The Practice Stage is mostly empty except for a Sandbag. Awaiting Players may use the Sandbag to practice their skills, test move strength, or just to have fun. When in a Practice Stage, the player may view the status of the other players on the bottom of the screen. The status message may say one of five things. "Searching", "Selecting Character", "Selecting Stage", "Practice Stage" and "Brawling". It is also said that Super Smash Bros. Brawl has terrible Wi-Fi connection. There have been reports of the game dissconecting you. And it being very laggy. It is hoped that these problems will be fixed in Super Smash Brothers 4
Along with brawling online, players may also participate in a Home-Run Contest or a Multi-Man Brawl. Another added feature is being able to submit the player's Custom-made Stages or pictures in The Vault.
On May 22, 2007, Sakurai revealed a list of 36 composers providing music for the game. Sakurai stated that he has asked the composers, who come from a variety of companies and have written music for first, second, and third-party games, "to listen to an elite selection of Nintendo music and arrange several of their favorite songs."The game's various stages have multiple musical tracks which players can listen to using the new "My Music" feature, including some pieces that were taken directly from other games without any modification or special arrangement. This feature allows the player to select the likelihood of how often a piece gets played during a stage. Some of the pieces need to be unlocked while playing the game.
There are 258 music tracks that you can unlock in the game.
The list of All Songs