Metal Box

Metal Box
Redir-3.jpg
The art of the Metal Box from Super Mario 64.
Type Speed and Enhancement Item
Series Appearances: Super Smash Bros.

Super Smash Bros. Melee
Super Smash Bros. Brawl

Appearance: Green, silver, cubical
Size: Small
Strength: N/A

Contents

[edit] Background

see also: Metal Box

[edit] Item Effect

The Metal Box would first make its appearance in Super Mario 64. It would then make its next appearance in original Super Smash Bros., where only the CPU Mario could use it, under the form of Metal Mario, who is fought as one of the bosses. Then it made its way to Super Smash Bros. Melee as a usable item. Then it returned to Super Smash Bros. Brawl. If a character attacks the box they will become metal causing you become heavier, A LOT heavier! Also you become a little stronger. But even if you are heavier it has been proven that your speed is not effected, however you falling speed is greatly reduced so your recovery suffers.

An extra thing in Melee and Brawl were that in special Melees and Brawls all characters could have a fight as metal characters.

[edit] Strategy

There isn't a ton of strategy with this. However, the amount of time this item lasts is effected by how much damage you take. Since you're heavier though, you can attack more freely as you will have to have insane amounts of damage to be knocked off the stage. Your attacks don't gain much in strength and range, but your resistance to attacks is significantly boosted. It is much easier to grab people while in metal form since it's harder for you to be knocked back. However, do be aware that any combos involving air attacks are severely hampered as your air time is basically cut in about half. This means that spiking opponents is nearly impossible as your increased fall rate will most assuredly take you down with the player you're trying to spike. When facing someone who has become metal, get as close to the edge as possible and keep trying to knock them off. A metal player's air time is significantly lower due to the weight gain so spiking them is made somewhat easier. However, do remember that the metal player will not be knocked back as much, so swift attacks are key so you don't leave yourself open. It's not advised to use smash attacks on a metal opponent as they will not be knocked back far enough for you to recover unless they have very high damage already.

[edit] Trophy Descriptions

Last edited by Eon80 on 24 October 2011 at 11:54
This page has been accessed 1,226 times.